This plug-in allows you to “drive” the movement of your animated character in post-process mode, using any of the major animation software packages.
Design and implement real-time feedback triggers and instructions for end users to receive instantaneous audio and visual feedback.
Calcium Solver is a powerful skeletal creating, setup and motion solving solution. The marker data drives a pre-defined, rigid, hierarchical skeleton definition.
DV Reference allows the synchronized capture and playback of reference video data from either a stationary or moving DV camera.
Plug-ins are available for taking motion capture data from Cortex into the Unity and Unreal game engines. Others are available as well, including connectivity through a VRPN server.
KinTools RT is the industry’s only self-contained kinetics and kinematics analysis package.
Create a user defined graphical and interactive report comprising: Motion capture data, forceplate data, EMG data, kinetics and kinematics, documents, color video and live web content.
SIMM is a powerful tool kit that facilitates the modeling, animation and analysis of 3D muscles, tendons and skeletal systems.
SKB creates joint centers and body segments that are defined and calculated from three or more marker centers. Full 6 DOF orientations and positions are computed in real-time.
SONIC (Solver Over Network Interface Card) is a distributed computing manager and viewer for Calcium.