Compatible with C3D import from any marker based mocap camera system
Import and fit skeletons starting with your FBX file
Import and clean data with a full suite of post process tools
Automate your workflow through customizable script, hot keys, and post process tools
Get access to the best skeleton solve in the business with Calcium Solver
Process an unlimited number of skeletons and props
Fully compatible with MoBu, Maya, Unreal and Unity plugins
SDK for remote control and data streaming
Export takes to FBX for a seamless transition to your animation package of choice
Create and save markersets for rapid post production data identification