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Compatible with C3D import from any marker based mocap camera system
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Import and fit skeletons starting with your FBX file
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Import and clean data with a full suite of post process tools
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Automate your workflow through customizable script, hot keys, and post process tools
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Get access to the best skeleton solve in the business with Calcium Solver
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Process an unlimited number of skeletons and props
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Fully compatible with MoBu, Maya, Unreal and Unity plugins
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SDK for remote control and data streaming
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Export takes to FBX for a seamless transition to your animation package of choice
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Create and save markersets for rapid post production data identification