
Compatible with C3D import from any marker based mocap camera system

Import and fit skeletons starting with your FBX file

Import and clean data with a full suite of post process tools

Automate your workflow through customizable script, hot keys, and post process tools

Get access to the best skeleton solve in the business with Calcium Solver

Process an unlimited number of skeletons and props

Fully compatible with MoBu, Maya, Unreal and Unity plugins

SDK for remote control and data streaming

Export takes to FBX for a seamless transition to your animation package of choice

Create and save markersets for rapid post production data identification