Calcium Solver is a powerful skeletal creation, setup, and motion solving solution. It is an easy to use tool to solve captured marker data onto a skeleton. The marker data drives a predefined, rigid, hierarchical skeleton definition. In the solving process, Calcium Solver reads in TRC marker data of an Init or T-pose, and one or more motion capture sequences. It allows you to view the resulting HTR skeleton data and writes it to a file for later use. The HTR data can then be viewed, edited, and read into all of the major animation packages.
Calcium Solver uses a technique called Global Optimization (GO) which has been proven to be a very effective tool for generating accurate data and minimizing errors caused by markers moving on loose skin. The skeleton HTR data generated by Calcium Solver is the cleanest and highest quality data you can get for character animation.