A range of motion capture cameras to suit your needs

Whether you’re looking for entry level or high-spec motion capture cameras – you’ve come to the right place!

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    Motion Analysis is trusted by:

    Robust mocap cameras for all applications

    Our cameras are equipped with fast Ethernet connections that enable lower latency and transmission speeds. Each camera can be independently calibrated for exposure duration, frame rate, and more.

    All of our motion capture cameras are created with plug-and-play in mind, making them the easiest motion camera solution around.

    “I am a long-time user of Motion Analysis systems. I like that their solutions have a long lifespan, this allows us to easily add new cameras to the mix as we expand the lab. I also appreciate the robustness of the software, which allows me to customize tests and set up things the way I prefer.”
    Robert Catena
    Assistant Professor of Kinesiology, Washington State University

    Cortex 9: Powerful software designed for rapid motion capture

    We recently released Cortex 9, the latest edition of our internationally renowned motion capture software. It includes a number of features that set it apart as one of the most advanced mocap software solutions available.

    Why choose Cortex?

    Its unique identification process is flexible and efficient, allowing users to capture complex movement, facial expressions, and realistic physical interactions with accurate, low-latency results.
    It allows for segmental modeling and real-time streaming into all major animation packages.
    It features integrated exclusive solvers that allow for easy one-step modeling. Either import your character’s rig or use our built-in skeleton creation tools.
    It offers the cleanest, highest-quality data available for character animation.
    It enables a significantly larger amount of animation data to be produced compared to traditional animation techniques, reducing overall production costs and post-production time.

    The BaSix system: One-minute mocap

    Our latest innovation is a ‘light’ mocap system designed to enable quick and easy motion capture of humanoid skeletons and props.

    BaSix has been developed for busy animation studios and game developers who need motion capture without the complicated setup and calibration. The system consists of 12 cameras (select from a family of BaseCams), 8 active markers (BaSix markers), and easy-to-use BaSix Go software.

    Simply select your animated character, equip our BaSix active markers, and stream live animation data directly to your animation package - all in less than a minute, without the use of a mocap suit.

    Why choose BaSix© Go?

    Powered by Ikendo, our unique dual-skeleton tracking engine
    A simple, intuitive user interface
    Set up in less than a minute
    No suit needed! Only requires the use of six BaSix active markers per subject
    A single BaSix active marker can be used to track a prop
    Compatible with all current Motion Analysis motion capture cameras
    FBX skinning and export are supported

    Select your system

    The diagram below depicts the three motion capture systems you can choose from:
    BaSix System (Active)
    BaSix Go software with BaSix Go models
    BaSix Markers
    Classic Mocap System (Passive)
    Kestrel Cameras
    Cortex Software with user defined models
    Reflective Markers
    Hybrid Mocap System (Active/Passive)
    Cortex Software with user defined models or 
    BaSix Go Software with BaSix Go models
    BaSix Markers 
    Reflective Markers

    Our motion capture software intergrates your ecosystem


    Schedule a demo

    Schedule some time with us so that we can take you through a demo of our software
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