Motion Analysis supports FileIO and Talon plugins. The Talon plugins read and write TRC and HTR files into and out of Maya and MotionBuilder. The Talon plugins take a live stream of data from Cortex and allow the user to display characters, props, and cameras in real-time. Talon plugins are supported in Maya and MotionBuilder.
Game Engine Plugins
Motion Analysis game engine plugins take a live stream from Cortex and allow the user to display characters, props, and cameras in real-time. The engines that are currently supported include Unity and Unreal (with the Live Link plugin.)